About
About Project SI-X
Project SI-X is a “little” “side” project that I’ve been working on-and-off since around Sept 2021. The goal is to re-create the environments from Deus Ex: Human Revolution in Unreal Engine 5 using a combination of assets extracted directly from the game files using tools from several devs (but predominantly rrika and semory) and meshes ripped using NinjaRipper 2.09b.
The original goal was to re-create the Sarif Industries HQ (atrium + offices + labs), hence “SI”, but I’ve expanded to include the entire Detroit metro area since then, hence “-X”, among many other things.
About Deus Ex Human Revolution
It’s a great game. Go check it out, it goes on sale on Steam pretty often. It’s also on GOG, which is where I got it because the Steam version is region locked for some reason.
Insert obligatory disclaimer here about how I don’t own the intellectual property, etc etc., this is just a small thing made by a fan. As for who does own it, you’ll have to check the news, because as of writing (Aug 2022), it’s still in the process of exchanging hands.
About Me
I’m a hypercaffeinated programmer with a one-track mind who wanted to make something pretty and really needs to learn the meaning of “scope creep”.